PyVMF.SolidGenerator¶
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class
SolidGenerator¶ Generates solids from scratch, remember you still need to add them to
VMFusingadd_solids()-
__init__()¶ Initialize self. See help(type(self)) for accurate signature.
Methods
__init__Initialize self. cube(vertex, w, h, l[, center, dev])Generates a solid cube dev_material(solid, dev)Changes the material of the solid to single color dev textures, quick and useful when testing displacement_triangle(vertex, w, h, l[, dev])Generates a displacement triangle (L shaped viewed from above) room(vertex, w, h, l, thick[, dev])Generates a sealed cubed room -